In the cutscene before the final battle between Shadow and Sonic, the Fake Emerald Sonic is holding is missing a shine effect.Eggman is holding Amy at gunpoint, his gun's lens is removed. He also moves his arms a little less in the Dreamcast version when captured, and appears to be more alarmed. Eggman the Fake Emerald, Sonic can be seen reaching out further into the middle of the room before he is encapsulated. In the cutscene when Sonic tries giving Dr.In the Dreamcast version, these slots are mistakenly empty. As Sonic is about to insert the Fake Emerald into the Eclipse Cannon, the other Chaos Emeralds can be seen in their slots behind the screen.When Sonic, Tails, and Amy first arrive on the Space Colony ARK, the hallway they stand in features new, red stripes along the floor and walls.Also, in the final shot of the cutscene, Sonic is shown from an different angle while doing different pose. When Sonic and crew reach the pyramid base's locked door, neo lights in the shape of Eggman's logo have been removed.Eggman's pyramid base, the sun shines undisturbed across the screen instead of causing lens flares. When Sonic and Shadow meet for the second time, the fog around them has been removed.Camera angles in most cutscenes were altered, ranging from more relevant shots to simple zoom-outs.During Rouge and Shadow final meeting, Rouge's theme in the background now changes to Maria's theme.Eggman in his limo, more static and interference has been added to Eggman's video screen. The bars of Sonic's cell cast do not cast shadows.In the Dreamcast version, a different camera angle is used when Rouge looks up at Eggman, and she screams after the Emerald is broken. She is then seen just starring with her mouth open. Eggman and screams just as the Master Emerald is broken, overlapping Eggman's quiet exclamation. In the first encounter between Knuckles and Rouge has been tweaked slightly.The officers' voices are cut off short and overlap each other.Some background objects were added to this cutscene.The camera is further away from Shadow when he performs Chaos Control.More accurate lighting is used before Sonic notices Shadow. Sonic and Shadow are very bright, as the lighting on the updated models seems to be incomplete.The pilot of the crashed Big Foot is missing.Sonic loses some expressions his ear moves in the Dreamcast version when he hears Shadow has landed on the crashed Big Foot and his eyes squint when Shadow leaves.In the cutscene where Sonic and Shadow meet for the first time, there are a few changes:.In the cutscene when Sonic jumps off the helicopter, he wears his 2G Hi-Speed Shoes the entire time, unlike the Dreamcast version where he mistakenly starts by wearing his original shoes.If the game is switched to Japanese text, the Dreamcast version does not translate the main menu or "Now Loading" indicator.In the options menu, the sound test was replaced with the ability to delete the multiplayer records.On top of this, the title screens are a bit different, albeit using the same music. A new, short opening sequence with Sonic and Shadow at Radical Highway was added.Almost all of Big the Cat's cameos have been removed, with the only remaining ones seen in the Dark story and Last story.Most notably, the Cyclone and Eggwalker have more details in the form of both additional polygons and sharper textures, and all characters had modifications made to enhance shading. All of the main character models were enhanced slightly for the GameCube release.Also, there are rays of light from specific sources that are missing in the GameCube version. The lighting in this version affect the characters, but not any Level Up Items that they are wearing.The GameCube version removed most of the shadows, as the shadows did not have any kind of fading, so they looked awkward in the cutscenes.The way lights and shadows work differently:.